Intergalactic Fjord

In a galaxy far far away, sits a game developer, working on stars know what...


Tycho curious (stage name?) | xxvii | they/he/star
ashkenazi-slavic game developer | neurodivergent | CS university student
changing dayjobs with the same frequency frat boys change their socks
Currently making video games as a side hobby, hoping one day to become a full-time developer (and open up my own game studio when I get older that has fair-pay and no crunch culture).

Visual Art

Music Composing

Personal Tracks


Video Game Soundtracks

Album
BandCamp
SoundCloud

Game Jam Albums

Album
BandCamp
SoundCloud

Writing

  • TBA

Translation

  • Languages I can do to-and-from translations for: English, Russian, Ukrainian, Hebrew.

Programming

Skills

  • Video game engines: RPG Maker MZ (JavaScript) + Ren'Py (Python)

  • Non-engine game making tools: P5.JS (2D + 3D), C++ terminal (AKA command line/ graphic-less text adventures)
    _____________________________

  • Programming languages (including and excluding gamedev related skills):
    • Web development - HTML, CSS (vanilla + libraries such as SCSS, Bootstrap), JavaScript (vanilla + libraries such as P5.JS), PHP, NodeJS, Python (backend), Java (backend), React
    • Mobile development - ReactNative, Java (basic knowledge), Swift (basic knowledge)
    • Data science & machine learning - using Python with libraries such as Pandas, NumPy, Matplotlib and sklearn
    • Database technologies: MySQL, SQLite, MongoDB
    • Other languages: C++, Python (scripting), Ruby (basic knowledge)


Projects

  • TBA

Contact

For any queries or hiring me, please reach out to me via this email address: [email protected]


  • If you want to translate a game I worked on, please don't forget to mention to which language you would like to translate it to.

  • For hiring, note if the project is commercial or not and what are you hiring for (artist, music composer, etc.) so I can say whether or not I can take on the job. (there's a limit on how many jobs I can take on at the same time, as I have a dayjob and I'm a student)

  • Languages you can reach out to me in: 🇬🇧🇷🇺🇺🇦🇮🇱🇯🇵
    (note: at this time, I don't do Japanese translations, all other languages I can do translations to and from)

Current Projects

Personal / Head Developer

  • Hello, My Name Is [M E A T] - a visual novel about a young woman with psychosis who’s afraid that everyone sees her as literal meat, main developer is me (Tycho). The game is in the writing + character design stage.
    Role: Jack of all trades - right now that plan is to be the sole developer on the project, might hire more people when I see fit.


Commercial / Professional Teams

  • INDIGO: Paranormal Activity - an Indonesian horror visual novel with elements of a dating sim, head developer is Aimee. The game is in Alpha stages, but is currently on a hiatus.
    Role: music composer.


Game Jams

  • Shutterbug Club - a stylized visual novel about a group of friends who are hunting down a serial killer in their town, told through both newspaper clippings and dialogue. Head developers are me (Tycho) and Ainsley. The game is in conception/ prep stages.
    The game is part of Spooktober 5th Annual Visual Novel Jam.
    Roles: co-director & composer.

  • Leica Lukin - a visual novel with elements of mystery and comedy, head developer is Flower. The game is in conception/ team building stages.
    The game is part of Spooktober 5th Annual Visual Novel Jam.
    Role: music composer.