Intergalactic Fjord
In a galaxy far far away, sits a game developer, working on stars know what...
Tycho curious (stage name?) | xxvii | they/he/star
ashkenazi-slavic game developer | neurodivergent | CS university student
changing dayjobs with the same frequency frat boys change their socksCurrently making video games as a side hobby, hoping one day to become a full-time developer (and open up my own game studio when I get older that has fair-pay and no crunch culture).
Visual Art
Music Composing
Personal Tracks
Scrapped Video Game Music - BandCamp / Soundcloud
Tracks that for some reason didn't make on to VG OSTs I have worked on.
Video Game Soundtracks
Album |
---|
• BandCamp |
• SoundCloud |
Game Jam Albums
Album |
---|
• BandCamp |
• SoundCloud |
Writing
TBA
Translation
Languages I can do to-and-from translations for: English, Russian, Ukrainian, Hebrew.
Programming
Skills
Video game engines: RPG Maker MZ (JavaScript) + Ren'Py (Python)
Non-engine game making tools: P5.JS (2D + 3D), C++ terminal (AKA command line/ graphic-less text adventures)
_____________________________Programming languages (including and excluding gamedev related skills):
• Web development - HTML, CSS (vanilla + libraries such as SCSS, Bootstrap), JavaScript (vanilla + libraries such as P5.JS), PHP, NodeJS, Python (backend), Java (backend), React
• Mobile development - ReactNative, Java (basic knowledge), Swift (basic knowledge)
• Data science & machine learning - using Python with libraries such as Pandas, NumPy, Matplotlib and sklearn
• Database technologies: MySQL, SQLite, MongoDB
• Other languages: C++, Python (scripting), Ruby (basic knowledge)
Projects
TBA
Contact
For any queries or hiring me, please reach out to me via this email address: [email protected]
If you want to translate a game I worked on, please don't forget to mention to which language you would like to translate it to.
For hiring, note if the project is commercial or not and what are you hiring for (artist, music composer, etc.) so I can say whether or not I can take on the job. (there's a limit on how many jobs I can take on at the same time, as I have a dayjob and I'm a student)
Languages you can reach out to me in: 🇬🇧🇷🇺🇺🇦🇮🇱🇯🇵
(note: at this time, I don't do Japanese translations, all other languages I can do translations to and from)
Current Projects
Personal / Head Developer
Hello, My Name Is [M E A T] - a visual novel about a young woman with psychosis who’s afraid that everyone sees her as literal meat, main developer is me (Tycho). The game is in the writing + character design stage.
Role: Jack of all trades - right now that plan is to be the sole developer on the project, might hire more people when I see fit.
Commercial / Professional Teams
INDIGO: Paranormal Activity - an Indonesian horror visual novel with elements of a dating sim, head developer is Aimee. The game is in Alpha stages, but is currently on a hiatus.
Role: music composer.
Game Jams
Shutterbug Club - a stylized visual novel about a group of friends who are hunting down a serial killer in their town, told through both newspaper clippings and dialogue. Head developers are me (Tycho) and Ainsley. The game is in conception/ prep stages.
The game is part of Spooktober 5th Annual Visual Novel Jam.
Roles: co-director & composer.Leica Lukin - a visual novel with elements of mystery and comedy, head developer is Flower. The game is in conception/ team building stages.
The game is part of Spooktober 5th Annual Visual Novel Jam.
Role: music composer.